About the Shadow World
Shadowhunters, also known as Nephilim, are a secretive race of beings who are humans born with angelic blood. They are the appointed warriors on Earth of the Angel Raziel. They are appointed specifically to control and preside over the Shadow World, as well as over the demons and Downworlders who inhabit it. They have fought the demonic forces valiantly for well over the span of a thousand years, creating their own culture and civilization within human society. Their mandate is to keep the peace in the Shadow World and keep it hidden from the mundane world while protecting the inhabitants of both worlds.
Despite their ancestry, Shadowhunters are mortal and therefore vulnerable to old age and death; however, their angelic blood endows them with special abilities that allow them to achieve feats beyond humanly possible through the application of angelic runes.
Idris is the homeland of the Shadowhunters and is protected by the demon towers, forcing demons out and protecting the city, the only way to bring them down is to wipe demon blood on them from the inside—an almost impossible feat.
Despite their ancestry, Shadowhunters are mortal and therefore vulnerable to old age and death; however, their angelic blood endows them with special abilities that allow them to achieve feats beyond humanly possible through the application of angelic runes.
Idris is the homeland of the Shadowhunters and is protected by the demon towers, forcing demons out and protecting the city, the only way to bring them down is to wipe demon blood on them from the inside—an almost impossible feat.
downworlders
Downworlders are supernatural beings and hybrid creatures who inhabit the Shadow World. Downworlder is the widely used term to refer to beings that are said to be part human and part demon, and are even said to be the demonic counterpart of Shadowhunters, who are part human and part angel. Although demonic in origin and nature, Downworlders possess human souls and are counted as members of the human race by the denizens of Heaven.[1]
Downworlders include the Children of the Moon (Werewolves), the Children of the Night (Vampires), the Children of Lilith (Warlocks) and the Fair Folk (Faeries).
Downworlders normally cannot bear runes. However, the Alliance rune created by Clary Fray can be applied on them, allowing them to share abilities with Shadowhunters.
Every fifteen years, the Accords are signed between the Downworlders and the Clave, the Nephilim. According to the Accords, as long as the rules stated here are not broken, they can live in peace without bother and may even provide each other help when the need ever rises. Also, each of the four races have been accorded a seat on the Nephilim council as of 2007.
Downworlders include the Children of the Moon (Werewolves), the Children of the Night (Vampires), the Children of Lilith (Warlocks) and the Fair Folk (Faeries).
Downworlders normally cannot bear runes. However, the Alliance rune created by Clary Fray can be applied on them, allowing them to share abilities with Shadowhunters.
Every fifteen years, the Accords are signed between the Downworlders and the Clave, the Nephilim. According to the Accords, as long as the rules stated here are not broken, they can live in peace without bother and may even provide each other help when the need ever rises. Also, each of the four races have been accorded a seat on the Nephilim council as of 2007.
Goverment and Politics
The Clave is the general organization of all Nephilim, headed by the Council, the governing body of the Clave, the Consul being the highest appointed official. The Clave keeps and interprets the Law, and decides on important matters that affect the Nephilim. Members of the Clave all have rights to contribute to any Clave issue under discussion.
The Covenant is the Law upheld by the Clave. It provides the rules of conduct for Shadowhunters and Downworlders. The Covenant protects the rights of Shadowhunters to enforce civilized relations among the Clave, Downworld, and the mundane world, and also protects the rights of Downworlders so that they may not be maltreated by Shadowhunters.
The Covenant is the Law upheld by the Clave. It provides the rules of conduct for Shadowhunters and Downworlders. The Covenant protects the rights of Shadowhunters to enforce civilized relations among the Clave, Downworld, and the mundane world, and also protects the rights of Downworlders so that they may not be maltreated by Shadowhunters.
Life
Training: Shadowhunters may be trained at a very young age, by their parents or other mentors and guardians. Some Shadowhunters may train at an academy in Alicante, or at Institutes in other parts of the world.
Upon completion of their training, it is customary and traditionally expected that Shadowhunters travel to other Institutes to learn about other Nephilim cultures.
Battle: here are varieties of weapons and gear used by Shadowhunters. Most of these weapons are made with materials capable of killing demons, some using adamas forged by the Iron Sisters.
Most used are the seraph blades, the primary weapons of the Nephilim, made of adamas and calls upon the power of an Angel's name to access the blade's power. In addition to seraph blades, some Shadowhunters choose to have a weapon of specialty, such as swords, bows and arrows, and many more.
The Nephilim also have devices, such as the Sensor and Portal, that make their tasks easier. Each species is weak to a certain element. Blessed iron is effective against fairies, silver powder and bullets against lycanthropes, holy water and other religious symbols against vampires, and demons are generally susceptible to damage from angelic weapons etc.
Parabatai is a pair of Nephilim warriors who fight together as lifelong partners, bound together by oath, regardless of their gender. Their bond is not reflected only in their closeness and willingness to lay down their lives for one another, but also in oath—one sworn in front of the Council.
Parabatai is allowed, you may ask The Clave for permission for them to do the ritual.
Marriage: Marriage is allowed, but relationships with mundanes (mortals), and any other species other than fellow Nephilim, are generally looked down upon by the Clave. In fact, marriage to mundanes are forbidden by the Clave, though the Shadowhunter can choose to become a mundane to marry one, though they must leave the Clave and are stripped of their Mark.
Upon completion of their training, it is customary and traditionally expected that Shadowhunters travel to other Institutes to learn about other Nephilim cultures.
Battle: here are varieties of weapons and gear used by Shadowhunters. Most of these weapons are made with materials capable of killing demons, some using adamas forged by the Iron Sisters.
Most used are the seraph blades, the primary weapons of the Nephilim, made of adamas and calls upon the power of an Angel's name to access the blade's power. In addition to seraph blades, some Shadowhunters choose to have a weapon of specialty, such as swords, bows and arrows, and many more.
The Nephilim also have devices, such as the Sensor and Portal, that make their tasks easier. Each species is weak to a certain element. Blessed iron is effective against fairies, silver powder and bullets against lycanthropes, holy water and other religious symbols against vampires, and demons are generally susceptible to damage from angelic weapons etc.
Parabatai is a pair of Nephilim warriors who fight together as lifelong partners, bound together by oath, regardless of their gender. Their bond is not reflected only in their closeness and willingness to lay down their lives for one another, but also in oath—one sworn in front of the Council.
Parabatai is allowed, you may ask The Clave for permission for them to do the ritual.
Marriage: Marriage is allowed, but relationships with mundanes (mortals), and any other species other than fellow Nephilim, are generally looked down upon by the Clave. In fact, marriage to mundanes are forbidden by the Clave, though the Shadowhunter can choose to become a mundane to marry one, though they must leave the Clave and are stripped of their Mark.
Colors
Black for hunting through the night
For death and mourning, the color’s white.
Gold for a bride in her wedding gown,
And red to call enchantment down.
White silk when our bodies burn,
Blue banners when the lost return.
Flame for the birth of a Nephilim,
And to wash away our sins.
Gray for knowledge best untold,
Bone for those who don't grow old.
Saffron lights the victory march,
Green will mend our broken hearts.
Silver for the demon towers,
And bronze to summon wicked powers.
For death and mourning, the color’s white.
Gold for a bride in her wedding gown,
And red to call enchantment down.
White silk when our bodies burn,
Blue banners when the lost return.
Flame for the birth of a Nephilim,
And to wash away our sins.
Gray for knowledge best untold,
Bone for those who don't grow old.
Saffron lights the victory march,
Green will mend our broken hearts.
Silver for the demon towers,
And bronze to summon wicked powers.
KNOWN SHADOWHUNTER FAMILY (IMPORTANT)
- You may choose one family, each family max. 5 people. Format Username ex: @CarlaHerondaleNC or @JemCartstairs_NC
- Aldertree
- Ashdown
- Bellefleur
- Blackthorn
- Blackwell
- Branwell
- Carstairs
- Cartwright
- Chaudhury
- Dieudonne
- Fairchild
- Freeman
- Gladstone
- Graymark
- Herondale
- Highsmith
- Hightower
- Kaidou
- Ke
- Kingsmill
- Lightwood
- Lovelace
- Malhotra
- Merryweather
- Midwinter
- Montclaire
- Monteverde
- Morgenstern
- Nightshade
- Nightwine
- Pangborn
- Penhallow
- Pontmercy
- Starkweather
- Ravenscar
- Rosales
- Thrushcross
- Townsend
- Trueblood
- Verlac
- Wayland
- Whitelaw
- Youngblood